Real-time is not a shortcut
Unreal removes the render queue. It does not remove the work — it moves it earlier, into decisions you used to be able to defer. That trade is often worth making, but only if you know you are making it.
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The wider trade: tools, shifts in how production works, and what is worth adopting.
Next step
We'll tell you straight whether we can hit it, and what it would take if we can. No deck, no discovery phase. Just an answer within two working days.